![]() If multiple groups of Puyo are cleared in succession due to a chain, the amount of Garbage Puyo will increase based solely on the number of steps in the chain. Garbage Puyo are translucent pieces that disappear when Puyo are popped next to them. When a Chain is achieved, Garbage Puyo, or Ojama Puyo (お邪魔ぷよ, hindrance Puyo) are sent to either clog the opponent's screen or to cancel out (offset, 相殺) the Garbage Puyo sent by the opponent. Ī Chain is made when falling Puyo cause a new group of Puyo to Pop, making a chain reaction. Simultaneous Pops (同時消し, simultaneous erasing) are created when more than one group is formed at a time. The Puyo above those that are cleared fall onto other pieces or the bottom of the screen. Puyo of the same color can connect horizontally or vertically, but not diagonally. When four or more Puyo of the same color line up adjacent to each other, the Puyo will connect to each other, "Pop", and disappear. The piece falls until it reaches another Puyo or the bottom of the screen. The pieces can be moved, dropped, and rotated as they fall. Puyo are round, slime-like creatures that, in most variations of the game, fall from the top of the screen in groups of two, three, and four. Generally, the objective of Puyo Puyo games is to defeat the opponent by causing the third column from the left of their side of the screen to become filled with Puyo. Puyo Puyo was created as a spin-off franchise to Madō Monogatari ( Sorcery Saga), a series of first-person dungeon crawler role-playing games by Compile from which the Puyo Puyo characters originated. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. ![]() Puyo Puyo (ぷよぷよ), previously known as Puyo Pop outside Japan, is a series of tile-matching video games created by Compile.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |